[System] version( 2) dataset(default.gds), fileset(basic.gdf, d:\joshua\small\bunquirk.gdf, d:\joshua\small\bunnies.gdf) [System Notes] GURPS(R) Character Assistant 2.12 Copyright 1995-1997 Armin D. Sykes. All Rights Reserved. GURPS is a registered trademark of Steve Jackson Games Incorporated, used by permission. All rights reserved. [General] charname(Nimble) playername() portraitfile() charinplay( 0) description(~PAn Owsla member, you’re small for the job, and so~Phave to prove yourself a lot. You have a strong code of~Pethics and are fiercely protective of the warren.~PYour only real fear is fire; your only major flaw is a bit~Pof flippancy towards those in the Chief Rabbit’s favor.~PYou respect clever bunnies.) notes(Created by Steffen O'Sullivan in 1992 for FUDGE.~PConverted to GURPS by Joshua Levy in 1999.) [Points] attributes(100) ads(0) disads(0) quirks(0) powers(0) skills(1) spells(0) total(101) unspent(0) [Race] name(Rabbit) st( 0), stcost( 0) dx( 0), dxcost( 0) iq( 0), iqcost( 0) ht( 0), htcost( 0) [Stats] name(ST), symbol(ST), basevalue(10), minscore(1), maxscore(1000), step(1), up(10/10/10/15/15/20/20/25), down(-10/-5/-5/-10), doubleinplay(-1), display(0), points(20), levels(2), score(12), round(0), frozenlevels(0), frozencost(0) name(DX), symbol(DX), basevalue(10), minscore(1), maxscore(1000), step(1), up(10/10/10/15/15/20/20/25), down(-10/-5/-5/-10), doubleinplay(-1), display(0), points(80), levels(6), score(16), round(0), frozenlevels(0), frozencost(0) name(IQ), symbol(IQ), basevalue(10), minscore(1), maxscore(1000), step(1), up(10/10/10/15/15/20/20/25), down(-10/-5/-5/-10), doubleinplay(-1), display(0), points(0), levels(0), score(10), round(0), frozenlevels(0), frozencost(0) name(HT), symbol(HT), basevalue(10), minscore(1), maxscore(1000), step(1), up(10/10/10/15/15/20/20/25), down(-10/-5/-5/-10), doubleinplay(-1), display(0), points(0), levels(0), score(10), round(0), frozenlevels(0), frozencost(0) name(Will), symbol(Will), basevalue(IQ), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(-1), points(0), levels(0), score(10), round(0), frozenlevels(0), frozencost(0) name(Fatigue), symbol(Fatigue), basevalue(ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(12), round(0), frozenlevels(0), frozencost(0) name(Hit Points), symbol(HitPoints), basevalue(HT), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(10), round(0), frozenlevels(0), frozencost(0) name(Speed), symbol(Speed), basevalue(HT/2 + DX/2), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(13), round(0), frozenlevels(0), frozencost(0) name(Move), symbol(Move), basevalue(Speed), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(13.875), round(0), frozenlevels(0), frozencost(0) name(Dodge), symbol(Dodge), basevalue(Speed/2), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(7.5), round(0), frozenlevels(0), frozencost(0) name(Vision), symbol(Vision), basevalue(IQ), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(-1), points(0), levels(0), score(10), round(0), frozenlevels(0), frozencost(0) name(Hearing), symbol(Hearing), basevalue(IQ), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(-1), points(0), levels(0), score(10), round(0), frozenlevels(0), frozencost(0) name(Taste/Smell), symbol(TasteSmell), basevalue(IQ), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(-1), points(0), levels(0), score(10), round(0), frozenlevels(0), frozencost(0) name(Swim), symbol(Swim), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(0), round(-1), frozenlevels(0), frozencost(0) name(No Encumbrance), symbol(NEnc), basevalue(2 * ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(24), round(-1), frozenlevels(0), frozencost(0) name(Light Encumbrance), symbol(LEnc), basevalue(4 * ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(48), round(-1), frozenlevels(0), frozencost(0) name(Medium Encumbrance), symbol(MEnc), basevalue(6 * ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(72), round(-1), frozenlevels(0), frozencost(0) name(Heavy Encumbrance), symbol(HEnc), basevalue(12 * ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(144), round(-1), frozenlevels(0), frozencost(0) name(X-Heavy Encumbrance), symbol(XEnc), basevalue(20 * ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(240), round(-1), frozenlevels(0), frozencost(0) name(PD), symbol(PD), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(0), round(-1), frozenlevels(0), frozencost(0) name(DR), symbol(DR), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(0), round(-1), frozenlevels(0), frozencost(0) name(Parry), symbol(Parry), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(0), round(-1), frozenlevels(0), frozencost(0) name(Block), symbol(Block), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(0), round(-1), frozenlevels(0), frozencost(0) name(No Encumbrance Move Reduction), symbol(NEncMoveReduct), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(0), round(-1), frozenlevels(0), frozencost(0) name(Light Encumbrance Move Reduction), symbol(LEncMoveReduct), basevalue(1), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(1), round(-1), frozenlevels(0), frozencost(0) name(Medium Encumbrance Move Reduction), symbol(MEncMoveReduct), basevalue(2), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(2), round(-1), frozenlevels(0), frozencost(0) name(Heavy Encumbrance Move Reduction), symbol(HEncMoveReduct), basevalue(3), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(3), round(-1), frozenlevels(0), frozencost(0) name(X-Heavy Encumbrance Move Reduction), symbol(XEncMoveReduct), basevalue(4), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(4), round(-1), frozenlevels(0), frozencost(0) name(No Encumbrance Move), symbol(NEncMove), basevalue(@max(Move - NEncMoveReduct, 0)), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(13), round(-1), frozenlevels(0), frozencost(0) name(Light Encumbrance Move), symbol(LEncMove), basevalue(@max(Move - LEncMoveReduct, 0)), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(12), round(-1), frozenlevels(0), frozencost(0) name(Medium Encumbrance Move), symbol(MEncMove), basevalue(@max(Move - MEncMoveReduct, 0)), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(11), round(-1), frozenlevels(0), frozencost(0) name(Heavy Encumbrance Move), symbol(HEncMove), basevalue(@max(Move - HEncMoveReduct, 0)), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(10), round(-1), frozenlevels(0), frozencost(0) name(X-Heavy Encumbrance Move), symbol(XEncMove), basevalue(@max(Move - XEncMoveReduct, 0)), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(9), round(-1), frozenlevels(0), frozencost(0) name(Brawl Dodge), symbol(Brawl Dodge), basevalue(Dodge), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(-1), points(0), levels(0), score(7.5), round(0), frozenlevels(0), frozencost(0) name(Martial Dodge), symbol(Martial Dodge), basevalue(Dodge), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(-1), points(0), levels(0), score(7.5), round(0), frozenlevels(0), frozencost(0) name(Fright Check), symbol(Fright Check), basevalue(Will), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(-1), points(0), levels(0), score(10), round(0), frozenlevels(0), frozencost(0) [EncMults] nencmult(2) lencmult(4) mencmult(6) hencmult(12) xencmult(20) [PD/DR] name(Head), pd(), dr() name(Body), pd(), dr() name(Arms), pd(), dr() name(Legs), pd(), dr() name(Hands), pd(), dr() name(Feet), pd(), dr() otherpd(), otherdr() [BaseDamage] baseswing(1d+2) basethrust(1d-1) [Misc] parrywith(), parryat(1/2), parryscore(0) blockwith(), blockat(1/2), blockscore(0) [Advantages] name(Enhanced Speed), nameext(Rabbit), cat(), basecost( 0), costcnt(), cost( 0), upto( 1), level( 1), gives(+1 Dodge), needs(), needscheck(-1), notes(), page(Bun20), modgroups(), hasmods(0), currentmods() name(Peripheral Vision), nameext(Rabbit), cat(), basecost( 0), costcnt(), cost( 0), upto( 1), level( 1), gives(), needs(), needscheck(-1), notes(), page(Bun20), modgroups(), hasmods(0), currentmods() name(Rabbit), nameext(Male), cat(), basecost( 0), costcnt(), cost( 0), upto( 1), level( 1), gives(+1pts SK:Camouflage, +1pts SK:Language (Common Lagamorph),+2pts SK:Language (Lapine), +4pts SK:Running, +2pts SK:Stealth, +2pts SK:Survival), needs(SK:Camouflage, SK:Language (Common Lagamorph), SK:Language (Lapine), SK:Running,SK:Stealth, SK:Survival), needscheck(-1), notes(), page(), modgroups(), hasmods(0), currentmods() [Disadvantages] name(Fear of Loud noises), nameext(brontophobia, mild), cat(Phobias), basecost( 0), costcnt(), cost( 0), upto( 1), level( 1), gives(), needs(), needscheck(-1), notes(), page(B36, Bun22), modgroups(), hasmods(0), currentmods() [Quirks] [Powers] [Skills] name(Camouflage), nameext(), cat(Thief/Spy), type(M/E), stat(IQ), basepoints( 0), userbonuspoints( 0), defaultpoints( 0), syspoints( 1), modpoints( 1), points( 0), baselevel( 10), sysbonus( 0), userbonus( 0), level( 10), upto(), default(IQ-4, SK:Survival-2), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B65), modgroups(), hasmods(0), currentmods() name(Language), nameext(Common Lagamorph), cat(Language), type(M/E), stat(IQ), basepoints( .5), userbonuspoints( 0), defaultpoints( 0), syspoints( 1), modpoints( 1.5), points( .5), baselevel( 10), sysbonus( 0), userbonus( 0), level( 10), upto(), default("SK:Language (Lapine)"-4, "SK:Language (Pika)"-4), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(Bun29), modgroups(), hasmods(0), currentmods() name(Language), nameext(Lapine), cat(Language), type(M/A), stat(IQ), basepoints( 0), userbonuspoints( 0), defaultpoints( 0), syspoints( 2), modpoints( 2), points( 0), baselevel( 10), sysbonus( 0), userbonus( 0), level( 10), upto(), default("SK:Language (Common Lagamorph)"-4), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(Bun29), modgroups(), hasmods(0), currentmods() name(Running), nameext(), cat(Athletic), type(P/H), stat(HT), basepoints( .5), userbonuspoints( 0), defaultpoints( 0), syspoints( 4), modpoints( 4.5), points( .5), baselevel( 10), sysbonus( 0), userbonus( 0), level( 10), upto(), default(), defaultedfrom(), gives(+1/8 Move), needs(), needscheck(-1), notes(), page(B48), modgroups(), hasmods(0), currentmods() name(Stealth), nameext(), cat(Thief/Spy), type(P/A), stat(DX), basepoints( 0), userbonuspoints( 0), defaultpoints( 0), syspoints( 2), modpoints( 2), points( 0), baselevel( 16), sysbonus( 0), userbonus( 0), level( 16), upto(), default(IQ-5, DX-5), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B67), modgroups(), hasmods(0), currentmods() name(Survival), nameext(type), cat(Outdoor), type(M/A), stat(IQ), basepoints( 0), userbonuspoints( 0), defaultpoints( 0), syspoints( 2), modpoints( 2), points( 0), baselevel( 10), sysbonus( 0), userbonus( 0), level( 10), upto(), default(IQ-5, SK:Naturalist-3, SK:Survival-3), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B57), modgroups(), hasmods(0), currentmods() [Spells] [Packages] name(Rabbit (Male)), cat(General), description(Male Rabbit) [PackageItems] item(AD:Rabbit (Male), 0, gives(+1pts SK:Camouflage, +1pts SK:Language (Common Lagamorph),+2pts SK:Language (Lapine), +4pts SK:Running, +2pts SK:Stealth, +2pts SK:Survival),needs(SK:Camouflage, SK:Language (Common Lagamorph), SK:Language (Lapine), SK:Running,SK:Stealth, SK:Survival)), type( 2), package(Rabbit (Male)) item(AD:Enhanced Speed (Rabbit), 0, gives(+1 Dodge), page(Bun20)), type( 2), package(Rabbit (Male)) item(AD:Peripheral Vision (Rabbit), 0, page(Bun20)), type( 2), package(Rabbit (Male)) item(DI:Fear of Loud noises (brontophobia, mild)), type( 1), package(Rabbit (Male))