[System] version( 2) dataset(snowcras.gds), fileset(basic.gdf, modlang.gdf, quirks.gdf, snowcras.gdf) [System Notes] GURPS(R) Character Assistant 2.12 Copyright 1995-1997 Armin D. Sykes. All Rights Reserved. GURPS is a registered trademark of Steve Jackson Games Incorporated, used by permission. All rights reserved. [General] charname(Class3) playername() portraitfile() charinplay( 0) description(~PBlack skin tight leather pantsuit. She's skinny.~P~PSide of head is shaved, mohawk on other side is pulled into a pony tail.~PIt is colored into a rainbow.~PHas nine fingers and both thumbs.~P~PEquipment:~PHas some detonators and blasting caps.~PAlso a lot of electronic control and sequencers. (But will not use them,~Punless the Gang will replace them.)) notes(~PDoesn't know anyone, but has heard of the Cousin, and the London Beat.~P~PGenerally sleeps from 4am to noon.~P~PHas access to parent's car, a mini-Japanese import.) [Points] attributes(85) ads(0) disads(0) quirks(-2) powers(0) skills(15.5) spells(0) total(98.5) unspent(0) [Race] name(Human) st( 0), stcost( 0) dx( 0), dxcost( 0) iq( 0), iqcost( 0) ht( 0), htcost( 0) [Stats] name(ST), symbol(ST), basevalue(10), minscore(1), maxscore(1000), step(1), up(10/10/10/15/15/20/20/25), down(-10/-5/-5/-10), doubleinplay(-1), display(0), points(0), levels(0), score(10), round(0), frozenlevels(0), frozencost(0) name(DX), symbol(DX), basevalue(10), minscore(1), maxscore(1000), step(1), up(10/10/10/15/15/20/20/25), down(-10/-5/-5/-10), doubleinplay(-1), display(0), points(20), levels(2), score(12), round(0), frozenlevels(0), frozencost(0) name(IQ), symbol(IQ), basevalue(10), minscore(1), maxscore(1000), step(1), up(10/10/10/15/15/20/20/25), down(-10/-5/-5/-10), doubleinplay(-1), display(0), points(45), levels(4), score(14), round(0), frozenlevels(0), frozencost(0) name(HT), symbol(HT), basevalue(10), minscore(1), maxscore(1000), step(1), up(10/10/10/15/15/20/20/25), down(-10/-5/-5/-10), doubleinplay(-1), display(0), points(20), levels(2), score(12), round(0), frozenlevels(0), frozencost(0) name(Will), symbol(Will), basevalue(IQ), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(-1), points(0), levels(0), score(14), round(0), frozenlevels(0), frozencost(0) name(Fatigue), symbol(Fatigue), basevalue(ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(10), round(0), frozenlevels(0), frozencost(0) name(Hit Points), symbol(HitPoints), basevalue(HT), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(12), round(0), frozenlevels(0), frozencost(0) name(Speed), symbol(Speed), basevalue((HT+DX)/4), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(6), round(0), frozenlevels(0), frozencost(0) name(Move), symbol(Move), basevalue(Speed), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(6), round(-1), frozenlevels(0), frozencost(0) name(Dodge), symbol(Dodge), basevalue(Move), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(6), round(-1), frozenlevels(0), frozencost(0) name(Vision), symbol(Vision), basevalue(IQ), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(-1), points(0), levels(0), score(14), round(0), frozenlevels(0), frozencost(0) name(Hearing), symbol(Hearing), basevalue(IQ), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(-1), points(0), levels(0), score(14), round(0), frozenlevels(0), frozencost(0) name(Taste/Smell), symbol(TasteSmell), basevalue(IQ), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(-1), points(0), levels(0), score(14), round(0), frozenlevels(0), frozencost(0) name(Swim), symbol(Swim), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(0), round(-1), frozenlevels(0), frozencost(0) name(No Encumbrance), symbol(NEnc), basevalue(2 * ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(20), round(-1), frozenlevels(0), frozencost(0) name(Light Encumbrance), symbol(LEnc), basevalue(4 * ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(40), round(-1), frozenlevels(0), frozencost(0) name(Medium Encumbrance), symbol(MEnc), basevalue(6 * ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(60), round(-1), frozenlevels(0), frozencost(0) name(Heavy Encumbrance), symbol(HEnc), basevalue(12 * ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(120), round(-1), frozenlevels(0), frozencost(0) name(X-Heavy Encumbrance), symbol(XEnc), basevalue(20 * ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(200), round(-1), frozenlevels(0), frozencost(0) name(PD), symbol(PD), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(0), round(-1), frozenlevels(0), frozencost(0) name(DR), symbol(DR), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(0), round(-1), frozenlevels(0), frozencost(0) name(Parry), symbol(Parry), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(0), round(-1), frozenlevels(0), frozencost(0) name(Block), symbol(Block), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(0), round(-1), frozenlevels(0), frozencost(0) name(No Encumbrance Move Reduction), symbol(NEncMoveReduct), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(0), round(-1), frozenlevels(0), frozencost(0) name(Light Encumbrance Move Reduction), symbol(LEncMoveReduct), basevalue(1), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(1), round(-1), frozenlevels(0), frozencost(0) name(Medium Encumbrance Move Reduction), symbol(MEncMoveReduct), basevalue(2), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(2), round(-1), frozenlevels(0), frozencost(0) name(Heavy Encumbrance Move Reduction), symbol(HEncMoveReduct), basevalue(3), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(3), round(-1), frozenlevels(0), frozencost(0) name(X-Heavy Encumbrance Move Reduction), symbol(XEncMoveReduct), basevalue(4), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(4), round(-1), frozenlevels(0), frozencost(0) name(No Encumbrance Move), symbol(NEncMove), basevalue(@max(Move - NEncMoveReduct, 0)), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(6), round(-1), frozenlevels(0), frozencost(0) name(Light Encumbrance Move), symbol(LEncMove), basevalue(@max(Move - LEncMoveReduct, 0)), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(5), round(-1), frozenlevels(0), frozencost(0) name(Medium Encumbrance Move), symbol(MEncMove), basevalue(@max(Move - MEncMoveReduct, 0)), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(4), round(-1), frozenlevels(0), frozencost(0) name(Heavy Encumbrance Move), symbol(HEncMove), basevalue(@max(Move - HEncMoveReduct, 0)), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(3), round(-1), frozenlevels(0), frozencost(0) name(X-Heavy Encumbrance Move), symbol(XEncMove), basevalue(@max(Move - XEncMoveReduct, 0)), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(2), round(-1), frozenlevels(0), frozencost(0) [EncMults] nencmult(2) lencmult(4) mencmult(6) hencmult(12) xencmult(20) [PD/DR] name(Head), pd(), dr() name(Body), pd(), dr() name(Arms), pd(), dr() name(Legs), pd(), dr() name(Hands), pd(), dr() name(Feet), pd(), dr() otherpd(), otherdr() [BaseDamage] baseswing(1d) basethrust(1d-2) [Misc] parrywith(), parryat(1/2), parryscore(0) blockwith(), blockat(1/2), blockscore(0) [Advantages] [Disadvantages] [Quirks] name(Attracted to Bright Light), nameext(), cat(General), basecost(-1), costcnt(), cost(-1), upto( 1), level( 1), gives(), needs(), needscheck(-1), notes(), page(B41), modgroups(), hasmods(0), currentmods() name(Winces a lot), nameext(), cat(General), basecost(-1), costcnt(), cost(-1), upto( 1), level( 1), gives(), needs(), needscheck(-1), notes(), page(B41), modgroups(), hasmods(0), currentmods() [Powers] [Skills] name(Area Knowledge), nameext(Ethnic), cat(Outdoor, Social), type(M/E), stat(IQ), basepoints( 0), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 0), points( 0), baselevel( 10), sysbonus( 0), userbonus( 0), level( 10), upto(), default(IQ-4), defaultedfrom(IQ), gives(), needs(), needscheck(-1), notes(), page(B62), modgroups(), hasmods(0), currentmods() name(Black Powder Weapons), nameext(), cat(Combat/Weapon), type(P/E), stat(DX), basepoints( 1), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 1), points( 1), baselevel( 12), sysbonus( 2), userbonus( 0), level( 14), upto(), default(DX-4), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B49), modgroups(), hasmods(0), currentmods() name(Chemistry), nameext(), cat(Scientific), type(M/H), stat(IQ), basepoints( 8), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 8), points( 8), baselevel( 16), sysbonus( 0), userbonus( 0), level( 16), upto(), default(IQ-6), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B60), modgroups(), hasmods(0), currentmods() name(Computer Operation), nameext(), cat(Professional), type(M/E), stat(IQ), basepoints( .5), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( .5), points( .5), baselevel( 13), sysbonus( 0), userbonus( 0), level( 13), upto(), default(IQ-4), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B58), modgroups(), hasmods(0), currentmods() name(Demolition), nameext(), cat(Thief/Spy), type(M/A), stat(IQ), basepoints( 4), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 4), points( 4), baselevel( 15), sysbonus( 0), userbonus( 0), level( 15), upto(), default(IQ-5, SK:Engineer-3), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B65), modgroups(), hasmods(0), currentmods() name(Electronics Operation), nameext(), cat(Professional), type(M/A), stat(IQ), basepoints( .5), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( .5), points( .5), baselevel( 12), sysbonus( 0), userbonus( 0), level( 12), upto(), default(IQ-5, SK:Electronics-3), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B58), modgroups(), hasmods(0), currentmods() name(Knife), nameext(), cat(Combat/Weapon), type(P/E), stat(DX), basepoints( .5), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( .5), points( .5), baselevel( 11), sysbonus( 0), userbonus( 0), level( 11), upto(), default(DX-4), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B51), modgroups(), hasmods(0), currentmods() name(Language), nameext(Ethnic), cat(Language), type(M/NL), stat(IQ), basepoints( 0), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 0), points( 0), baselevel( 14), sysbonus( 0), userbonus( 0), level( 14), upto(), default(), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B54), modgroups(), hasmods(0), currentmods() name(Video Production), nameext(), cat(Artistic, Professional), type(M/A), stat(IQ), basepoints( 1), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 1), points( 1), baselevel( 13), sysbonus( 0), userbonus( 0), level( 13), upto(), default(IQ-6, SK:Performance-4), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B242), modgroups(), hasmods(0), currentmods() [Spells] [Packages] [PackageItems]