[System] version( 2) dataset(snowcras.gds), fileset(basic.gdf, modlang.gdf, quirks.gdf, snowcras.gdf) [System Notes] GURPS(R) Character Assistant 2.12 Copyright 1995-1997 Armin D. Sykes. All Rights Reserved. GURPS is a registered trademark of Steve Jackson Games Incorporated, used by permission. All rights reserved. [General] charname(Goon) playername() portraitfile() charinplay( 0) description(~PUsed to be be a lot more complex, and hense more dangerous, until an accident last year hurt his leg and hearing. He's now a lot more sullen, meaner, and slower than he used to be.) notes(~PTransportation: uses the gang car, a shit brow chevy caprice classic~P~PFriends with tech, but not good friends. Doesn't have good friends. Doesn't trust lovers.) [Points] attributes(120) ads(10) disads(-45) quirks(0) powers(0) skills(18) spells(0) total(103) unspent(0) [Race] name(Human) st( 0), stcost( 0) dx( 0), dxcost( 0) iq( 0), iqcost( 0) ht( 0), htcost( 0) [Stats] name(ST), symbol(ST), basevalue(10), minscore(1), maxscore(1000), step(1), up(10/10/10/15/15/20/20/25), down(-10/-5/-5/-10), doubleinplay(-1), display(0), points(80), levels(6), score(16), round(0), frozenlevels(0), frozencost(0) name(DX), symbol(DX), basevalue(10), minscore(1), maxscore(1000), step(1), up(10/10/10/15/15/20/20/25), down(-10/-5/-5/-10), doubleinplay(-1), display(0), points(45), levels(4), score(14), round(0), frozenlevels(0), frozencost(0) name(IQ), symbol(IQ), basevalue(10), minscore(1), maxscore(1000), step(1), up(10/10/10/15/15/20/20/25), down(-10/-5/-5/-10), doubleinplay(-1), display(0), points(-15), levels(-2), score(8), round(0), frozenlevels(0), frozencost(0) name(HT), symbol(HT), basevalue(10), minscore(1), maxscore(1000), step(1), up(10/10/10/15/15/20/20/25), down(-10/-5/-5/-10), doubleinplay(-1), display(0), points(10), levels(1), score(11), round(0), frozenlevels(0), frozencost(0) name(Will), symbol(Will), basevalue(IQ), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(-1), points(0), levels(0), score(8), round(0), frozenlevels(0), frozencost(0) name(Fatigue), symbol(Fatigue), basevalue(ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(16), round(0), frozenlevels(0), frozencost(0) name(Hit Points), symbol(HitPoints), basevalue(HT), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(12), round(0), frozenlevels(0), frozencost(0) name(Speed), symbol(Speed), basevalue((HT+DX)/4), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(6.25), round(0), frozenlevels(0), frozencost(0) name(Move), symbol(Move), basevalue(Speed), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(6), round(-1), frozenlevels(0), frozencost(0) name(Dodge), symbol(Dodge), basevalue(Move), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(6), round(-1), frozenlevels(0), frozencost(0) name(Vision), symbol(Vision), basevalue(IQ), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(-1), points(0), levels(0), score(8), round(0), frozenlevels(0), frozencost(0) name(Hearing), symbol(Hearing), basevalue(IQ), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(-1), points(0), levels(0), score(4), round(0), frozenlevels(0), frozencost(0) name(Taste/Smell), symbol(TasteSmell), basevalue(IQ), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(-1), points(0), levels(0), score(8), round(0), frozenlevels(0), frozencost(0) name(Swim), symbol(Swim), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(0), round(-1), frozenlevels(0), frozencost(0) name(No Encumbrance), symbol(NEnc), basevalue(2 * ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(32), round(-1), frozenlevels(0), frozencost(0) name(Light Encumbrance), symbol(LEnc), basevalue(4 * ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(64), round(-1), frozenlevels(0), frozencost(0) name(Medium Encumbrance), symbol(MEnc), basevalue(6 * ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(96), round(-1), frozenlevels(0), frozencost(0) name(Heavy Encumbrance), symbol(HEnc), basevalue(12 * ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(192), round(-1), frozenlevels(0), frozencost(0) name(X-Heavy Encumbrance), symbol(XEnc), basevalue(20 * ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(320), round(-1), frozenlevels(0), frozencost(0) name(PD), symbol(PD), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(0), round(-1), frozenlevels(0), frozencost(0) name(DR), symbol(DR), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(0), round(-1), frozenlevels(0), frozencost(0) name(Parry), symbol(Parry), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(0), round(-1), frozenlevels(0), frozencost(0) name(Block), symbol(Block), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(0), round(-1), frozenlevels(0), frozencost(0) name(No Encumbrance Move Reduction), symbol(NEncMoveReduct), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(0), round(-1), frozenlevels(0), frozencost(0) name(Light Encumbrance Move Reduction), symbol(LEncMoveReduct), basevalue(1), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(1), round(-1), frozenlevels(0), frozencost(0) name(Medium Encumbrance Move Reduction), symbol(MEncMoveReduct), basevalue(2), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(2), round(-1), frozenlevels(0), frozencost(0) name(Heavy Encumbrance Move Reduction), symbol(HEncMoveReduct), basevalue(3), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(3), round(-1), frozenlevels(0), frozencost(0) name(X-Heavy Encumbrance Move Reduction), symbol(XEncMoveReduct), basevalue(4), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(4), round(-1), frozenlevels(0), frozencost(0) name(No Encumbrance Move), symbol(NEncMove), basevalue(@max(Move - NEncMoveReduct, 0)), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(6), round(-1), frozenlevels(0), frozencost(0) name(Light Encumbrance Move), symbol(LEncMove), basevalue(@max(Move - LEncMoveReduct, 0)), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(5), round(-1), frozenlevels(0), frozencost(0) name(Medium Encumbrance Move), symbol(MEncMove), basevalue(@max(Move - MEncMoveReduct, 0)), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(4), round(-1), frozenlevels(0), frozencost(0) name(Heavy Encumbrance Move), symbol(HEncMove), basevalue(@max(Move - HEncMoveReduct, 0)), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(3), round(-1), frozenlevels(0), frozencost(0) name(X-Heavy Encumbrance Move), symbol(XEncMove), basevalue(@max(Move - XEncMoveReduct, 0)), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(2), round(-1), frozenlevels(0), frozencost(0) [EncMults] nencmult(2) lencmult(4) mencmult(6) hencmult(12) xencmult(20) [PD/DR] name(Head), pd(), dr() name(Body), pd(), dr() name(Arms), pd(), dr() name(Legs), pd(), dr() name(Hands), pd(), dr() name(Feet), pd(), dr() otherpd(), otherdr() [BaseDamage] baseswing(2d+2) basethrust(1d+1) [Misc] parrywith(), parryat(1/2), parryscore(0) blockwith(), blockat(1/2), blockscore(0) [Advantages] name(Extra Hit Points), nameext(), cat(General), basecost( 5), costcnt(5), cost( 5), upto( 100), level( 1), gives(+1 Hit Points), needs(), needscheck(-1), notes(), page(B236), modgroups(), hasmods(0), currentmods() name(Reputation), nameext(), cat(General), basecost( 5), costcnt(5), cost( 5), upto(4), level( 1), gives(), needs(), needscheck(-1), notes(), page(B17), modgroups(Reputation), hasmods(0), currentmods() [Disadvantages] name(Bully), nameext(), cat(Mental), basecost(-10), costcnt(), cost(-10), upto( 1), level( 1), gives(), needs(), needscheck(-1), notes(), page(B31), modgroups(), hasmods(0), currentmods() name(Hard of Hearing), nameext(), cat(Physical), basecost(-10), costcnt(), cost(-10), upto( 1), level( 1), gives(-4 Hearing), needs(), needscheck(-1), notes(), page(B28), modgroups(), hasmods(0), currentmods() name(Lame: Crippled Leg), nameext(), cat(Physical), basecost(-15), costcnt(), cost(-15), upto( 1), level( 1), gives(), needs(), needscheck(-1), notes(), page(B29), modgroups(), hasmods(0), currentmods() name(Laziness), nameext(), cat(Mental), basecost(-10), costcnt(), cost(-10), upto( 1), level( 1), gives(), needs(), needscheck(-1), notes(), page(B34), modgroups(), hasmods(0), currentmods() [Quirks] [Powers] [Skills] name(Blackjack), nameext(), cat(Combat/Weapon), type(P/E), stat(DX), basepoints( 2), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 2), points( 2), baselevel( 15), sysbonus( 0), userbonus( 0), level( 15), upto(), default(DX-4), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B49), modgroups(), hasmods(0), currentmods() name(Brawling), nameext(), cat(Combat/Weapon), type(P/E), stat(DX), basepoints( 8), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 8), points( 8), baselevel( 17), sysbonus( 0), userbonus( 0), level( 17), upto(), default(), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B50), modgroups(), hasmods(0), currentmods() name(Driving), nameext(vehicle type), cat(Vehicle), type(P/A), stat(DX), basepoints( 1), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 1), points( 1), baselevel( 13), sysbonus( 0), userbonus( 0), level( 13), upto(), default(IQ-5, DX-5), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B68), modgroups(), hasmods(0), currentmods() name(Guns), nameext(), cat(Combat/Weapon), type(P/E), stat(DX), basepoints( 2), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 2), points( 2), baselevel( 15), sysbonus( 0), userbonus( 0), level( 15), upto(), default(DX-4), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B51), modgroups(), hasmods(0), currentmods() name(Intimidation), nameext(), cat(Social, Thief/Spy), type(M/A), stat(IQ), basepoints( 4), userbonuspoints( 0), defaultpoints( 8), syspoints( 0), modpoints( 12), points( 4), baselevel( 13), sysbonus( 0), userbonus( 0), level( 13), upto(), default(ST-5, SK:Acting-3), defaultedfrom(ST), gives(), needs(), needscheck(-1), notes(), page(B246), modgroups(), hasmods(0), currentmods() name(Mechanic), nameext(), cat(Craft, Vehicle), type(M/A), stat(IQ), basepoints( 1), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 1), points( 1), baselevel( 7), sysbonus( 0), userbonus( 0), level( 7), upto(), default(IQ-5), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B54), modgroups(), hasmods(0), currentmods() [Spells] [Packages] [PackageItems]