[System] version( 2) dataset(snowcras.gds), fileset(basic.gdf, modlang.gdf, quirks.gdf, snowcras.gdf) [System Notes] GURPS(R) Character Assistant 2.12 Copyright 1995-1997 Armin D. Sykes. All Rights Reserved. GURPS is a registered trademark of Steve Jackson Games Incorporated, used by permission. All rights reserved. [General] charname(Left Hand) playername() portraitfile() charinplay( 0) description(~PVery thin. Works as a bouncer at Head's restaurant.~PTends to show up right behind the offending party, just as things go wrong.~PLikes to carry two short rapiers, razor thin and sharp.) notes(~PTransportation: bicycle, sometimes can borrow parent's car, an old junker.) [Points] attributes(90) ads(38) disads(-35) quirks(-1) powers(0) skills(5.5) spells(0) total(97.5) unspent(0) [Race] name(Human) st( 0), stcost( 0) dx( 0), dxcost( 0) iq( 0), iqcost( 0) ht( 0), htcost( 0) [Stats] name(ST), symbol(ST), basevalue(10), minscore(1), maxscore(1000), step(1), up(10/10/10/15/15/20/20/25), down(-10/-5/-5/-10), doubleinplay(-1), display(0), points(20), levels(2), score(12), round(0), frozenlevels(0), frozencost(0) name(DX), symbol(DX), basevalue(10), minscore(1), maxscore(1000), step(1), up(10/10/10/15/15/20/20/25), down(-10/-5/-5/-10), doubleinplay(-1), display(0), points(80), levels(6), score(16), round(0), frozenlevels(0), frozencost(0) name(IQ), symbol(IQ), basevalue(10), minscore(1), maxscore(1000), step(1), up(10/10/10/15/15/20/20/25), down(-10/-5/-5/-10), doubleinplay(-1), display(0), points(0), levels(0), score(10), round(0), frozenlevels(0), frozencost(0) name(HT), symbol(HT), basevalue(10), minscore(1), maxscore(1000), step(1), up(10/10/10/15/15/20/20/25), down(-10/-5/-5/-10), doubleinplay(-1), display(0), points(-10), levels(-1), score(9), round(0), frozenlevels(0), frozencost(0) name(Will), symbol(Will), basevalue(IQ), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(-1), points(0), levels(0), score(10), round(0), frozenlevels(0), frozencost(0) name(Fatigue), symbol(Fatigue), basevalue(ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(12), round(0), frozenlevels(0), frozencost(0) name(Hit Points), symbol(HitPoints), basevalue(HT), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(9), round(0), frozenlevels(0), frozencost(0) name(Speed), symbol(Speed), basevalue((HT+DX)/4), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(6.25), round(0), frozenlevels(0), frozencost(0) name(Move), symbol(Move), basevalue(Speed), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(6), round(-1), frozenlevels(0), frozencost(0) name(Dodge), symbol(Dodge), basevalue(Move), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(7), round(-1), frozenlevels(0), frozencost(0) name(Vision), symbol(Vision), basevalue(IQ), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(-1), points(0), levels(0), score(10), round(0), frozenlevels(0), frozencost(0) name(Hearing), symbol(Hearing), basevalue(IQ), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(-1), points(0), levels(0), score(10), round(0), frozenlevels(0), frozencost(0) name(Taste/Smell), symbol(TasteSmell), basevalue(IQ), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(-1), points(0), levels(0), score(10), round(0), frozenlevels(0), frozencost(0) name(Swim), symbol(Swim), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(0), round(-1), frozenlevels(0), frozencost(0) name(No Encumbrance), symbol(NEnc), basevalue(2 * ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(24), round(-1), frozenlevels(0), frozencost(0) name(Light Encumbrance), symbol(LEnc), basevalue(4 * ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(48), round(-1), frozenlevels(0), frozencost(0) name(Medium Encumbrance), symbol(MEnc), basevalue(6 * ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(72), round(-1), frozenlevels(0), frozencost(0) name(Heavy Encumbrance), symbol(HEnc), basevalue(12 * ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(144), round(-1), frozenlevels(0), frozencost(0) name(X-Heavy Encumbrance), symbol(XEnc), basevalue(20 * ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(240), round(-1), frozenlevels(0), frozencost(0) name(PD), symbol(PD), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(0), round(-1), frozenlevels(0), frozencost(0) name(DR), symbol(DR), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(0), round(-1), frozenlevels(0), frozencost(0) name(Parry), symbol(Parry), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(1), round(-1), frozenlevels(0), frozencost(0) name(Block), symbol(Block), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(1), round(-1), frozenlevels(0), frozencost(0) name(No Encumbrance Move Reduction), symbol(NEncMoveReduct), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(0), round(-1), frozenlevels(0), frozencost(0) name(Light Encumbrance Move Reduction), symbol(LEncMoveReduct), basevalue(1), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(1), round(-1), frozenlevels(0), frozencost(0) name(Medium Encumbrance Move Reduction), symbol(MEncMoveReduct), basevalue(2), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(2), round(-1), frozenlevels(0), frozencost(0) name(Heavy Encumbrance Move Reduction), symbol(HEncMoveReduct), basevalue(3), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(3), round(-1), frozenlevels(0), frozencost(0) name(X-Heavy Encumbrance Move Reduction), symbol(XEncMoveReduct), basevalue(4), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(4), round(-1), frozenlevels(0), frozencost(0) name(No Encumbrance Move), symbol(NEncMove), basevalue(@max(Move - NEncMoveReduct, 0)), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(6), round(-1), frozenlevels(0), frozencost(0) name(Light Encumbrance Move), symbol(LEncMove), basevalue(@max(Move - LEncMoveReduct, 0)), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(5), round(-1), frozenlevels(0), frozencost(0) name(Medium Encumbrance Move), symbol(MEncMove), basevalue(@max(Move - MEncMoveReduct, 0)), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(4), round(-1), frozenlevels(0), frozencost(0) name(Heavy Encumbrance Move), symbol(HEncMove), basevalue(@max(Move - HEncMoveReduct, 0)), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(3), round(-1), frozenlevels(0), frozencost(0) name(X-Heavy Encumbrance Move), symbol(XEncMove), basevalue(@max(Move - XEncMoveReduct, 0)), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(2), round(-1), frozenlevels(0), frozencost(0) [EncMults] nencmult(2) lencmult(4) mencmult(6) hencmult(12) xencmult(20) [PD/DR] name(Head), pd(), dr() name(Body), pd(), dr() name(Arms), pd(), dr() name(Legs), pd(), dr() name(Hands), pd(), dr() name(Feet), pd(), dr() otherpd(), otherdr() [BaseDamage] baseswing(1d+2) basethrust(1d-1) [Misc] parrywith(), parryat(1/2), parryscore(1) blockwith(), blockat(1/2), blockscore(1) [Advantages] name(Combat Reflexes), nameext(), cat(General), basecost( 15), costcnt(), cost( 15), upto(1), level( 1), gives(+1 Dodge, +1 Parry, +1 Block, +1 SK:Fast-Draw), needs(), needscheck(-1), notes(), page(B20), modgroups(), hasmods(0), currentmods() name(Fearlessness), nameext(), cat(General), basecost( 2), costcnt(2), cost( 8), upto(100), level( 4), gives(), needs(), needscheck(-1), notes(), page(B236), modgroups(), hasmods(0), currentmods() name(Perfect Balance), nameext(), cat(General), basecost( 15), costcnt(), cost( 15), upto(1), level( 1), gives(+1 SK:Piloting, +1 SK:Flight, +1 SK:Acrobatics), needs(), needscheck(-1), notes(), page(B237, Errata), modgroups(), hasmods(0), currentmods() [Disadvantages] name(Code of Honor), nameext(), cat(Mental), basecost(-5), costcnt(-5), cost(-5), upto(3), level( 1), gives(), needs(), needscheck(-1), notes(), page(B31), modgroups(), hasmods(0), currentmods() name(Illiteracy), nameext(at TL5 and above), cat(Mental), basecost(-10), costcnt(), cost(-10), upto(1), level( 1), gives(), needs(), needscheck(-1), notes(), page(B33), modgroups(), hasmods(0), currentmods() name(Poverty: Poor), nameext(x1/5), cat(Social), basecost(-15), costcnt(), cost(-15), upto(1), level( 1), gives(), needs(), needscheck(-1), notes(), page(B16), modgroups(), hasmods(0), currentmods() name(Skinny), nameext(), cat(Physical), basecost(-5), costcnt(), cost(-5), upto(1), level( 1), gives(), needs(), needscheck(-1), notes(), page(B29), modgroups(), hasmods(0), currentmods() [Quirks] name(Eats to Excess), nameext(), cat(General), basecost(-1), costcnt(), cost(-1), upto( 1), level( 1), gives(), needs(), needscheck(-1), notes(), page(B41), modgroups(), hasmods(0), currentmods() [Powers] [Skills] name(Area Knowledge), nameext(Ethnic), cat(Outdoor, Social), type(M/E), stat(IQ), basepoints( 0), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 0), points( 0), baselevel( 6), sysbonus( 0), userbonus( 0), level( 6), upto(), default(IQ-4), defaultedfrom(IQ), gives(), needs(), needscheck(-1), notes(), page(B62), modgroups(), hasmods(0), currentmods() name(Brawling), nameext(), cat(Combat/Weapon), type(P/E), stat(DX), basepoints( .5), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( .5), points( .5), baselevel( 15), sysbonus( 0), userbonus( 0), level( 15), upto(), default(), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B50), modgroups(), hasmods(0), currentmods() name(Guns), nameext(), cat(Combat/Weapon), type(P/E), stat(DX), basepoints( .5), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( .5), points( .5), baselevel( 15), sysbonus( 1), userbonus( 0), level( 16), upto(), default(DX-4), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B51), modgroups(), hasmods(0), currentmods() name(Karate), nameext(), cat(Combat/Weapon), type(P/H), stat(DX), basepoints( 4), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 4), points( 4), baselevel( 16), sysbonus( 0), userbonus( 0), level( 16), upto(), default(), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B51), modgroups(), hasmods(0), currentmods() name(Knife), nameext(), cat(Combat/Weapon), type(P/E), stat(DX), basepoints( .5), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( .5), points( .5), baselevel( 15), sysbonus( 0), userbonus( 0), level( 15), upto(), default(DX-4), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B51), modgroups(), hasmods(0), currentmods() name(Language), nameext(Ethnic), cat(Language), type(M/NL), stat(IQ), basepoints( 0), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 0), points( 0), baselevel( 10), sysbonus( 0), userbonus( 0), level( 10), upto(), default(), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B54), modgroups(), hasmods(0), currentmods() [Spells] [Packages] [PackageItems]