This is not an exhaustive list, by any means. It is just a list of ideas to get you started.
Last updated: 21-Mar-99.
Starting characters can either be young and inexperianced, or older and more experianced. Young characters are classic GURPS 100/30/5 constructs. Older characters are still limited to 100 points, but will have more disadvantages; often enimies, physical or mental deformaties, or other baggage.
To get started, you might want to take a look at different ideas for what a character did before they started adventuring. Below are some ideas. They are slightly specific to The Flats, but are adaptable:
The children of the rich, or at least the upper middle class. Take lots of skills in university type subjects, some money and material items. Relationships with parents are always interesting for this group; adventurers have probably already been kicked out of home. Parents might be good for one more begging session, of course!
Major franchises HQed in the flats include: Stafnord (University), Jamba Juice (Shake Drinks), Loud Sterios (Sterio Equipment for Teenagers), USMetaverse (Metaverse development), etc.
You are a poor third worlder, who has somehow managed to make it to the flats. These characters tend to be more tword the thugs, drivers, and other relatively low skill characters. These characters usually start out poor, and with an undocumented alien type disadvantage.
As a player, you should first determine how the character got to the flats. (Why is simple: money, standard of living, the American dream (tm).) The character may have been suggled overland through Mexico, or packed on a boat, or come across with forged paperwork.
You are the children of the upper crust of some third world country. Your parents have arranged for you to come to The Flats, probably for schooling or a work internship. What you do once you get here has more to do with your (their) money supply, and what you think of the land of excesses. Sex, drugs, money, ideas, freedom. There is a lot more of these things here, than there.
You could be just an average burger flipper, in need of some extra excitement in your life. Or, you might work in something which gives you some useful skills. Some examples include:
Any security firm, a metaverse development shop, any news organization, etc.
Students will be studying at one of the many technical schools,
colleges, and universities in the flats They can be studying
anything, of course, but these degrees represent some interesting
possiblities:
(Activist, described below, makes a great mix-in with this character.)
These are generally people who are either burnt out, blackballed
or used up, by the franchised world.
(Example: David Dov..'s character from the movie Playing God.)
A doctor just finishing residency, at the end of a 36 hour shift,
might have made a small mistake, which got an important person
killed. Such a doctor would be blackballed.
This could be expanded to any other proffessional who goes through
an apprentaceship program, although it works better for gruelling
(hazing type) apprentaceships.
These proffessions are all subject to burn out after 5-10 years.
(Other professions: like frachise short order cook can burn out
much quicker, but these employees are not valued enough to warrent
the term "burn out".)
Sometimes the Franchise has to blame someone, and the character
might be that person. Such characters will have a high skill
level in something professional, but will be blacklisted from
actually working in that field.
The ideas here, could be fleshed out into a character, but are
better suited to being a "mix-in": part of a character. They
can provide some depth, modivation, and hooks for both the player
and GM.
A terrorist uses force and violance. An activist uses the media.
There is an interesction, where activists stage violent protests,
but for the most part, you can think of terrorist as being a
special type of solder, and an activist as being a special type
of media.
Characters which were more on the terrorist side of things, are
likely to be either retired or "in hiding" as they adventure.
In either case, they should have powerful enemies who are
actively searching for them, and possibly wounds from the
conflict (mental or physical). But, they are unlikely to do
terrorist things while adventuring.
Characters which were more on the activist side of things, are
likely to still be active even as they adventure. However, their
enimies will be less vicious, and they are unlikely to have
wounds or psychologica scars. Minor arrest warrents is more like
it.
This section contains some sample and example characters for you
to steal. Usually they are taken from books or movies that you
can read or watch to get details.
Example: Lagos Example: Y.T. Examples: Jason 'The Iron Pumper' Breckenridge Examples: Ng, Mr. Lee, Rife Examples: Tranny Examples: Sushi K, Vitaly Chernobyl Examples: Juanita, Da5id.
Backgrounds for Older Characters
Doctors
(Example: ____ ____ from the movie Aliens Three.
Media Creatures, Software Engineers, etc.
The Scape Goat
Mix-Ins
Terrorist or Activist
Steal These characters (Samples and Examples)
From the book, Snowcrash
CIS Stringer/Gargoyle
Courier
Franchise Worker
Franchise Manager
Franchise Owner
Executive
Refus
Rock Star
Producer
Metaverse Developers